OCP: January 2005

26 01 05

The popularity of the infamous Quizno Spongemonkeys and JibJab vidoes of last year have inspired advertising firms not to invest their money in big-budget commercials, but just throwning a few Ks at the nearest Flash animator they can find. Nike, as Ian pointed out, may have made some guys a lot richer. Advertisers are defieng the status quo, specifically the part referring to expense. You don't have to spend millions on a flashy spot, and Flash work has more hold on the target demographic anyway.

Frankly, I'm sick of it.

Guy wins lottery ten times. Odds of 2.6 million to one cited. Someone points out that there are millions of lottery tickets bought each week, is told to shut up.

Oh, this is just precious.

20 01 05

Schoolyard games.

"I've been thinking about that schoolyard creativity recently. For a while now I've been interested in online multi-player environments as a place to collaboratively and spontaneously design games. It started when I noticed that a couple of people on a Multi Theft Auto server (a hack that allows people to play Vice City online) were lining up cars to jump over with a motorcycle instead of running around fragging each other. Not that I'm being a frag-basher, some of my best friends are fraggers and I like to get my frag on quite often. I'm just interested in exploring other kinds of fun in these environments."